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Zoransis
05-30-2004, 09:27 PM
Currently, these are looked for by the re-queuing system:Sitting
Shapeshifted
BusyThis list needs to be increased more to include death, silenced, flying, and stunned conditions.

Flying: 30 second retry delay
Silenced/stunned: 5 second retry
Dead: increase to 15 second retry

My logic behind potential 30 second delays between landing and rebuffs is usually you are in a city where locating minerals/herbs and buffs aren't extremely important.

Potential 15 second delays between rez and rebuff logic is you are low on mana and probably heading to a safe spot or otherwise are surrounded by groupmates who can keep aggro off you a while. Either case makes a 15 second rebuff not extremely inconvenient.

I hope the new conditions I mentioned above can be processed by new versions of the script.

Zoransis
05-31-2004, 03:34 AM
Here's a section of CombatHelper.lua I see needs additions. I came up with the addition (bottom) for mounts. There are other messages for silenced, stunned, and dead (eg). However, I am totally lost as to how to turn the failure reason "mount" into a 30-second retry.
this.FailureReasonMapping = {
["Can not use in shapeshift form"] = "shapeshift",
["You have to be standing to do that!"] = "stand",
["Can not use while mounted"] = "mount",