topi
11-10-2004, 03:26 PM
tragetframe.lua you can expand from interface.mpq
edit the file
before:
function TargetFrame_CheckLevel()
local playerLevel = UnitLevel("player");
local targetLevel = UnitLevel("target");
if ( UnitIsPlusMob("target") ) then
-- TargetLevelText:SetText(targetLevel.."+");
TargetLevelText:SetText(targetLevel);
after:
function TargetFrame_CheckLevel()
local playerLevel = UnitLevel("player");
local targetLevel = UnitLevel("target");
if ( UnitIsPlusMob("target") ) then
TargetLevelText:SetText(targetLevel.."+");
-- TargetLevelText:SetText(targetLevel);
edit the file
before:
function TargetFrame_CheckLevel()
local playerLevel = UnitLevel("player");
local targetLevel = UnitLevel("target");
if ( UnitIsPlusMob("target") ) then
-- TargetLevelText:SetText(targetLevel.."+");
TargetLevelText:SetText(targetLevel);
after:
function TargetFrame_CheckLevel()
local playerLevel = UnitLevel("player");
local targetLevel = UnitLevel("target");
if ( UnitIsPlusMob("target") ) then
TargetLevelText:SetText(targetLevel.."+");
-- TargetLevelText:SetText(targetLevel);