View Full Version : Same line Chat being filtered?
Ceromus
11-13-2004, 01:14 PM
Since I installed CosmosUI the same lines in a chat window are being filtered for example:
You hit monster for 30 damage
You hit monster for 30 damage
You hit monster for 30 damage
You hit monster for 30 damage
will just show:
You hit monster for 30 damage
How can i stop it from doing that?
Notified the correct people about this.
Hopefully, this will be fixed soon.
Sarf
---
That be some righteous dub mon.
Ceromus
12-17-2004, 09:50 PM
Still not fixed.
The SVN version has a patch for this (it is actually needed by some addons).
Currently, a line of chat is only blocked IF AND ONLY IF it is the same line of chat as was immediately before it. It does this on a per-window basis.
The previous "timeout" for these messages was 20 seconds - the SVN version has 1.5 seconds now.
Sarf
---
I've always maintained that one should never tangle with anything that has more teeth than the Osmond family.
Mercury
12-20-2004, 08:25 AM
How can we get this down to 0 seconds?
By changing the Cosmos code.
It is highly unrecommended though, as instances cause weird stuff to happen with chat.
Sarf
---
"Once is happenstance,
Twice is coincidence,
Three times is enemy action." - Auric Goldfinger
Mercury
12-20-2004, 02:08 PM
could you post
1) lines that need to be changed
2) which addons need to be disabled
in order for this to work? This has been upsetting me since I noticed it...
and I doubt I'd manage to not screw everything up, changing the code myself :)
Interface\AddOns\CosmosMaster.lua
line 558:
time = time - (math.mod(time,1.5));
change 1.5 to 0.1;
POSSIBLE BUT NOT RECOMMENDED:
or change this - line 505:
function CosmosMaster_PreprocessChat(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, loops, frame)
local type = strsub(event, 10);
into
function CosmosMaster_PreprocessChat(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, loops, frame)
if ( true ) then return true; end
local type = strsub(event, 10);
If you disable the PPC, you need to keep MiniGames disabled too, and you may STILL end up with crashes in instances.
Sarf
---
Boxing is a lot like ballet, except that they don't dance, there isn't any music, and they hit each other.
Mercury
12-20-2004, 09:10 PM
Thanks!
Questions:
1) would 0.1 be a safe value?
2) Disable the PPC?
3) Why crashes in instances? Any way to turn this off, safely? (and ok.. 0.1 would be enough turned off for me)
4) you said in the last SVN version this was changed to 1.5, where is that one?
Thanks again,
Mercury
DoctorVanGogh
12-21-2004, 05:21 AM
2) Disable the PPC?
...
CosmosMaster_PreprocessChat(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, loops, frame)
local type = strsub(event, 10);
...
4) you said in the last SVN version this was changed to 1.5, where is that one?
You get the SVN version by using the patcher and selecting SVN mirror as source.
Sadly, the SVN mirror is usually seriously behind the current code build. This is done for security measures - The public SVN compilation will not update if *any* code has changed within the last 24 hours. This is meant to give the developers time to check the changes somebody of them has made (hopefully spotting anything nasty somebody has implemented - not that you could do many bad things with the wow script engine anyway...)
No idea for 1 & 3 though
1) would 0.1 be a safe value?
might be.
3) Why crashes in instances? Any way to turn this off, safely? (and ok.. 0.1 would be enough turned off for me)
No. The reason is that for some reason, the WoW engine can "hiccup" in instances, resending LOADS of chat. This is interpreted as a spam attempt by the server, who will boot you. We are checking for causes, but...
Sarf
---
Bad things come to those who wait too.
Mercury
12-21-2004, 02:47 PM
Hmm, I either cant connect to the Delayed SVN mirror, or something else is wrong.. I checked in my comosmaster, the value was at 20, when I start the cosmos***** I get a few fast messages I cant read, then Login Failed: Not connected? OR Patching Cosmos, after about 2-3 second Done!... yet nothing gets updated (I assume the login failed = thottbot)
The patch servers are prolly getting bogged down. :(
Sarf
---
BODY-SNATCHER, n. A robber of grave-worms. One who supplies the young physicians with that with which the old physicians have supplied the undertaker. The hyena.
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