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View Full Version : a bunch of questions about cosmos


cactuschef
11-13-2004, 07:09 PM
1* what is questminion? i see a bunch of options for it, as well as options to change it's transparancy (which leads me to believe it's supposed to be a window onscreen) i've noticed that it announces a quest is 'complete' and shows me the levels of quests in my log now, is this all that questminion does? (what i'd really like is a small window in a corner somewhere with the quest stats (objective a 1/4) so i dont have to keep opening the log to check)

2* chat doesn't fade away as it gets old like the standard WoW interface, is there some way to turn this on? also, is it possible to make the chat/battle spam transparent (without making the whole UI transparant, there's individual sliders for everything else but not them). also is it possible to make them autohide? (sometimes i'd like to have the entire interface autohide (yes i know about making it hide manually), but again those two boxes don't have the option)

3* possibly a bug: when "new buff view" (with the timers and whatnot) is on, the 'autohide buffs' setting doesn't work

4* would it be possible to make the UI (or parts of the UI) partially transparant but become opaque when moused over?

5* is it possible to put a delay on tooltips showing up? it's kinda annoying mousing across my hotbar and having 12 different tooltips instantly flicker across

6* a macro question, what would a simple macro be for using the feed pet skill, then automatically targetting a certain item from my inventory (so i don't have to open the backpack). like "useskill feed pet; target haunch of meat" (i don't know anything about the WoW macro system. also would it be possible (pipedream) to have it automatically select any usable food? like "target anymeatitem" kinda thing.

7* would it be possible to have a pet mode where it automatically attacked the target i'm attacking? (instead of waiting for it to attack me), and if not, would it be possible to make a jery-rigged set of hotkeys to replace it, like "autoshoot, petattacktarget" "serpentsting, petattacktarget" etc?

sarf
11-13-2004, 08:36 PM
1. That is exactly what QuestMinion is. You must enable it in the QuestLog (look at the top).

2. Chat should fade - it does for me.

3. Notified Mugendai. This may have been fixed.

4. I thought this was how PopNUI worked. If I was wrong, adding an option for this perhaps...

5. It is, but every tooltip is set individually. It would mean changing everywhere, probably, which is a Bad Thing when patch day comes. I recommend that you /suggest this to Blizzard - let them do the work! :)

6. Possible... Check out if you can /use the food. If not, then you need to pick it up... which can be done, too.

7. You can jury-rig this using macros - make the pet attack use this:/script PetAttack();

Sarf
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Give a man a fish and you feed him for a day; teach him to use the Net and he won't bother you for weeks.

cactuschef
11-13-2004, 09:36 PM
1. That is exactly what QuestMinion is. You must enable it in the QuestLog (look at the top).
ahhh there it is. i spent forever looking through all the cosmos options for a way to turn it on, missed that little box

2. Chat should fade - it does for me.
ah, it does for me too, just takes alot longer so i wasnt noticing it. what about autohiding the chat/battlespam boxes or adjusting their transparancy?


4. I thought this was how PopNUI worked. If I was wrong, adding an option for this perhaps... PopNUI? there's no option for that in the settings, if it's something seperate (i just downloaded cosmos from the main page) where do i get it?

6. Possible... Check out if you can /use the food. If not, then you need to pick it up... which can be done, too. how would i do it? there is some food i can use, but alot that i can't (uncooked meat etc), so i might as well learn the commands for both (write em out if you don't mind, i don't know WoW's macro system)


7. You can jury-rig this using macros - make the pet attack use this:/script PetAttack();cool, but what's the command to use a skill/spell as well, and where do i put it? like "/script PetAttack(); /insertspellcommandhere spellname()" or what?

thanks

sarf
11-13-2004, 09:42 PM
There are scroll bars in the Cosmos options... two of them... :)

Check out the /macro command

/script PetAttack();
/cast Spell(Rank rankNumber)

But you can get the "correct" (in 99% of the cases) /cast thingy by shift-clicking your spell in your spellbook.

Sarf
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Don't use a big word where a diminutive one will suffice.

cactuschef
11-13-2004, 10:02 PM
There are scroll bars in the Cosmos options... two of them... :)


>_> i know, i've gone through every option on every tab. only reason i missed the quest minion was because it's not in the options. there is no PopNUI in the cosmos options, it goes popbar -> props (they're alphabetical, and it's not anywhere else either) nor inside any of the other tabs. there's a UI tab, which has autohide buttons for everything except the chat, combat, and questminion windows, and transparancy sliders for everything except the chat and combat windows.

sarf
11-13-2004, 11:36 PM
Oops.

It's in the section known as UI visibility.

Sorry. :(

Sarf
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Does fuzzy logic tickle?

cactuschef
11-14-2004, 12:02 AM
err.. no it isnt. like i just said, in UI visibility there's autohide for everything except chat/combat logs/quest minion, and transparancy sliders for everything but chat/combat logs

sarf
11-14-2004, 12:22 AM
chat/combat logs can be made transparent on their own which is why they're not in that list.

Quest Minion... well, I dunno why QuestMinion isn't there.

Sarf
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You know what I always say...

Mainline
11-14-2004, 12:26 AM
The pet auto attack might be a good addon. Using the game events for player_enter_combat i can see it being done. It wouldn't affect stuff like a player bot because if a pet kills something and the owner of the pet doesn't attack it then the mob is unlootable / unskinnable. And besides, the game itself already does this with the pet in defense mode, you just have to wait for the mot to hit you.

Of course it would be controversial and maybe considered a bot.

cactuschef
11-14-2004, 01:02 AM
chat/combat logs can be made transparent on their own which is why they're not in that list.

well then back to my original question... how?

cactuschef
11-14-2004, 01:04 AM
The pet auto attack might be a good addon. Using the game events for player_enter_combat i can see it being done. It wouldn't affect stuff like a player bot because if a pet kills something and the owner of the pet doesn't attack it then the mob is unlootable / unskinnable. And besides, the game itself already does this with the pet in defense mode, you just have to wait for the mot to hit you.

Of course it would be controversial and maybe considered a bot.

how could it possibly be considered a bot? you can already set your pet to aggressive so it attacks anything and everything on its own, this would make it -less- independant, and only attack things you do.

and where would i find more information about making something like this?

sarf
11-14-2004, 01:17 AM
Currently, only by reading other people's AddOns.

To make the chat windows transparent, right click the tab and choose background and start fiddling.

Sarf
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"To face death is what every born soldier faces life to do. Politicians are the mind. Poets are the soul. But a soldier is the backbone of humanity."

cactuschef
11-14-2004, 01:22 AM
will that let me make the actual chat transparent, or just the window around it? (cant log in to check). right now the -background- to the chat is completely invisible except when moused over, but im more interested in the chat itself. ideally like i said i'd like to have the entirety of the interface autohide/go mostly transparant and only pop up when i mouse over that section (which i can allllmost do but for the chat/combat windows and questminion)

sarf
11-14-2004, 11:46 AM
Only the background, I think.

Sarf
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Baker's Law: Misery no longer loves company. Nowadays it insists on it.