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View Full Version : QuestMinion: Hang on login


choppedliver
12-03-2004, 05:17 AM
I've managed to narrow down when the hang on login happens.

It seems that when QuestMinion has a list of partially completed requirements up, it can get into a state which causes the client to hang.

I suspect there is some kind of race condition on startup with retrieving items from the server. I remember that early on, there was some trouble with this.

I think the reason this is so hard to reproduce is that if all the quest items are locally cached, the hang doesn't happen.

Turning the questminion enabled flag off in SavedVariables lets my game start with no trouble. I'll report back if I find more details.

choppedliver
12-03-2004, 10:05 PM
Re-enabling quest minion after the initial load seems to work fine, so probably all that's needed is a delay after startup before quest minion attempts to process quest objectives.

BTW, bugzilla seems to be broken right now.

sarf
12-06-2004, 07:57 PM
I have tried to add such a delay.

HOWEVER, it seems as if the delay isn't enough or whatnot.

In the last versions of Cosmos, I simply disabled the QM on startup.

You'll have to start it manually (this seems to work 100%) rather than automatically.

Sarf
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