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View Full Version : Time is Energy - Seconds are Gold !


Ephraim
12-08-2004, 12:35 AM
I dont know if its already implemented, but i would like to have a good Helptool fpr the Rogue.
As u know the Rogue has to built up Combopoints to get acces to good Finisher Skills. So he has to Use different Skills ti built up this combopoints, the skills eat alot of Energy and you need to be carefull not to run out of Energy. There are skills wich u can use to stun or daze the opponent to have time to regenerate Energy.
Now thats my suggestion:
Can u implement a tool, wich shows the time in seconds beginning from 0 to x. It has to be reset to 0 ig u break the Daze by attacking the opponent, or when u use another skill, wich gives u a stun.
That way u can handle your Energypool in a more efficient way.

If it is not possible pls just give us the option to show seconds in the time window or an xtra window with a grater scaled Seconds.

Thank you very much for Cosmos !

sarf
12-08-2004, 09:56 AM
Hmm... you mean a tool to show # of seconds since your last attack X or whatnot?

Sarf
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When the going gets weird, the weird turn pro.

Ephraim
12-08-2004, 10:21 AM
yes but just those attacks wich give u a stun or daze or something like that.
Because all those attacks have a certain time they are active.
So it would be great to know how long i can just sit near my opponent drinking tea und waiting my enregy to regenerate.

Ephraim
12-09-2004, 01:29 PM
So, will u think about implementing this stuff?

sarf
12-10-2004, 08:07 AM
Yes.

Too much to do this week, though.

Sarf
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Hey, could you smoke these joints for me? I need to go kill God...