Jerek
03-28-2005, 03:37 PM
Below is the text from the readme, modified to use BB Code and include a file link and preview.
JDHP Release 4.1
Jerek Dain's HP Display Mod
http://www.jerekdain.com/downloads/JDHP4.1.zip
Author: Jerek Dain
Email: [removed when posted publicly]
Website: http://www.jerekdain.com/
Introduction
*** If you don't use Khaos (part of Cosmos 2) type /jdhp in-game for a list of commands! ***
JDHP displays player health, mana/energy/rage, charges (when applicable), and exp info. Also colors player name when auto-attack is enabled, and colors health bar based on health percentage. Health and mana/energy/rage can be displayed as a percentile.
All options can be toggled via a keybinding or slash command. Type /jdhp for a list of commands. If you do not use Khaos then options changed with the key bindings and slash commands will save.
If you use Khaos then options changed with key bindings or slash commands will be temporary, make permanent option changes with the Khaos Control Panel. All options are listed under JDHP in the Frames category.
The original code for JDHP is based off of Gypsy_PlayerFrame with the author's permission, though now only about 10% of the original code remains, maybe less. Much thanks to Morquan and Yoyo for making a mod I could learn from and letting me base my mod on theirs.
Change Log
RELEASE 4.1 - Wednesday, September 21, 2005
The EXP/TNL display is now automatically moved to below the pet bar if you have a pet (and moved back if you don't), and automatically slides to the right along with your pet's buffs.
The /tnl command can now send to say, party, raid or guild chat. Type /tnl help for more info.
The /tnl command now displays what level you're working towards.
RELEASE 4 - Sunday, September 4, 2005
Updated to work with WoW patch 1.7.
Added support for Khaos, the control panel of Cosmos 2! If you use the Khaos control panel only options set through Khaos will save between sessions, and options changed with the key bindings or slash commands will be temporary. For people not using Khaos the key bindings and slash commands are still a permanent way to change your options.
Added option to display EXP and TNL in terms of bars instead of actual values. (/jdhpbarexp)
Added option to automatically hide EXP and TNL when on level 60 characters. (/jdhphideexp)
Added options to hide health, mana/energy/rage and charges text. (/jdhphealth, /jdhpmana and /jdhpcharges)
Added command to report EXP needed to level in party chat, as well as rested amount. Always reported in terms of bars. (/tnl)
Old coloration commands /jdhphealth and /jdhpmana renamed to /jdhpcolorhealth and /jdhpcolormana
Shapeshifting quirk fixed! (Through a cheap workaround, but whatever.) When returning to caster form your mana display will now properly update immediately.
*** Behind the scenes changes ***
Renamed almost all functions and many variables.
Major code streamlining, including fixing incompatibilities with Archeologist while giving JDHP much simpler code.
Dropped a couple old unused functions.
Moved more of the displayed text to the localization file. If anyone wants to translate JDHP to their language, please contact me at jerek@deciv.com.
RELEASE 3 - Wednesday, July 13, 2005
Updated to work with WoW patch 1.6.
Added "nopatch" file to make sure Cosmos doesn't delete JDHP.
Added Display Missing option for health and mana/energy/rage.
Fixed a rare but sometimes consistent bug involving a "find" error with the HP code. This fix was already in place with mana, it was just for some reason much rarer with HP, so it didn't get fixed there. Odd.
Greatly improved checks for whether the player was alive, dead or a ghost/whisp and improved handling of those times.
RELEASE 2 - Wednesday, April 20, 2005
Fixed charges display (whoops, didn't know it was broken in Release 1!), and improved it, and added the PLAYER_TARGET_CHANGED event for charge checking.
Fixed an issue where sometimes upon a character's death the health and mana/energy/rage values wouldn't update and still appear as if the character was alive.
Made JDHP usable without Cosmos.
Slash commands are back.
Removed the tooltip that popped up when mousing over the Rested EXP. It was only in the right spot under specific circumstances, and its usefulness was debatable anyway.
RELEASE 1 - Sunday, March 27, 2005
First release.
Planned Improvements
Remove option to move EXP/TNL to below pet bar, and make this movement automatic when the player summons/dismisses their pet. I've already started implimenting it, but its functionality will remain disabled until I can work out the kinks.
Option to move target portrait over to make room for JDHP with "Display maxes" on.
Option to display info next to party member portraits. Also on drag-off raid panels eventually.
Preview
Attached is a preview image of my level 27 Gnome Mage (in her pimpin' green pointy wizard hat, and with full rested experience) with the following options:
Display health: On
Display mana: On
Display maxes: Off
Display missing amounts: Off
Health as a percentile: Off
Mana as a percentile: Off
Display EXP: On (EXP in parenthesis is EXP to be gained from Rested state)
Display TNL: On (TNL is EXP To Next Level)
Display EXP/TNL in terms of bars: Off
Color player name when in combat: On (not in combat in preview)
Color health based on percentage: On
Color mana/energy/rage based on type: On
Color health bar based on percentage: On
http://www.jerekdain.com/images/jdhp.jpg
JDHP Release 4.1
Jerek Dain's HP Display Mod
http://www.jerekdain.com/downloads/JDHP4.1.zip
Author: Jerek Dain
Email: [removed when posted publicly]
Website: http://www.jerekdain.com/
Introduction
*** If you don't use Khaos (part of Cosmos 2) type /jdhp in-game for a list of commands! ***
JDHP displays player health, mana/energy/rage, charges (when applicable), and exp info. Also colors player name when auto-attack is enabled, and colors health bar based on health percentage. Health and mana/energy/rage can be displayed as a percentile.
All options can be toggled via a keybinding or slash command. Type /jdhp for a list of commands. If you do not use Khaos then options changed with the key bindings and slash commands will save.
If you use Khaos then options changed with key bindings or slash commands will be temporary, make permanent option changes with the Khaos Control Panel. All options are listed under JDHP in the Frames category.
The original code for JDHP is based off of Gypsy_PlayerFrame with the author's permission, though now only about 10% of the original code remains, maybe less. Much thanks to Morquan and Yoyo for making a mod I could learn from and letting me base my mod on theirs.
Change Log
RELEASE 4.1 - Wednesday, September 21, 2005
The EXP/TNL display is now automatically moved to below the pet bar if you have a pet (and moved back if you don't), and automatically slides to the right along with your pet's buffs.
The /tnl command can now send to say, party, raid or guild chat. Type /tnl help for more info.
The /tnl command now displays what level you're working towards.
RELEASE 4 - Sunday, September 4, 2005
Updated to work with WoW patch 1.7.
Added support for Khaos, the control panel of Cosmos 2! If you use the Khaos control panel only options set through Khaos will save between sessions, and options changed with the key bindings or slash commands will be temporary. For people not using Khaos the key bindings and slash commands are still a permanent way to change your options.
Added option to display EXP and TNL in terms of bars instead of actual values. (/jdhpbarexp)
Added option to automatically hide EXP and TNL when on level 60 characters. (/jdhphideexp)
Added options to hide health, mana/energy/rage and charges text. (/jdhphealth, /jdhpmana and /jdhpcharges)
Added command to report EXP needed to level in party chat, as well as rested amount. Always reported in terms of bars. (/tnl)
Old coloration commands /jdhphealth and /jdhpmana renamed to /jdhpcolorhealth and /jdhpcolormana
Shapeshifting quirk fixed! (Through a cheap workaround, but whatever.) When returning to caster form your mana display will now properly update immediately.
*** Behind the scenes changes ***
Renamed almost all functions and many variables.
Major code streamlining, including fixing incompatibilities with Archeologist while giving JDHP much simpler code.
Dropped a couple old unused functions.
Moved more of the displayed text to the localization file. If anyone wants to translate JDHP to their language, please contact me at jerek@deciv.com.
RELEASE 3 - Wednesday, July 13, 2005
Updated to work with WoW patch 1.6.
Added "nopatch" file to make sure Cosmos doesn't delete JDHP.
Added Display Missing option for health and mana/energy/rage.
Fixed a rare but sometimes consistent bug involving a "find" error with the HP code. This fix was already in place with mana, it was just for some reason much rarer with HP, so it didn't get fixed there. Odd.
Greatly improved checks for whether the player was alive, dead or a ghost/whisp and improved handling of those times.
RELEASE 2 - Wednesday, April 20, 2005
Fixed charges display (whoops, didn't know it was broken in Release 1!), and improved it, and added the PLAYER_TARGET_CHANGED event for charge checking.
Fixed an issue where sometimes upon a character's death the health and mana/energy/rage values wouldn't update and still appear as if the character was alive.
Made JDHP usable without Cosmos.
Slash commands are back.
Removed the tooltip that popped up when mousing over the Rested EXP. It was only in the right spot under specific circumstances, and its usefulness was debatable anyway.
RELEASE 1 - Sunday, March 27, 2005
First release.
Planned Improvements
Remove option to move EXP/TNL to below pet bar, and make this movement automatic when the player summons/dismisses their pet. I've already started implimenting it, but its functionality will remain disabled until I can work out the kinks.
Option to move target portrait over to make room for JDHP with "Display maxes" on.
Option to display info next to party member portraits. Also on drag-off raid panels eventually.
Preview
Attached is a preview image of my level 27 Gnome Mage (in her pimpin' green pointy wizard hat, and with full rested experience) with the following options:
Display health: On
Display mana: On
Display maxes: Off
Display missing amounts: Off
Health as a percentile: Off
Mana as a percentile: Off
Display EXP: On (EXP in parenthesis is EXP to be gained from Rested state)
Display TNL: On (TNL is EXP To Next Level)
Display EXP/TNL in terms of bars: Off
Color player name when in combat: On (not in combat in preview)
Color health based on percentage: On
Color mana/energy/rage based on type: On
Color health bar based on percentage: On
http://www.jerekdain.com/images/jdhp.jpg