View Full Version : Alex's Macro of the Week: Sticky Channels
AlexanderYoshi
09-24-2005, 05:22 PM
/script ChatTypeInfo["CHANNEL1"].sticky=true;
Change CHANNEL1 to whatever number you'd like to make your channels sticky. This means you don't have to type /1 each time you want to use them.
hexC0DE
10-11-2005, 06:01 PM
created a channel xyz, and tried your command...
/script ChatTypeInfo["xyz"].sticky=true;
no good. tried the number of the channel xyz was assigned to...
/script ChatTypeInfo["CHANNEL5"].sticky=true;
nothing. tried just the number...
/script ChatTypeInfo["5"].sticky=true;
nada.
tried assigning to a macro, but when i click on it, just get an error.
help me out; this would be nice if i could get it to work.
thanks
Farmbuyer
10-11-2005, 09:09 PM
The syntax is incorrect. Easist to just go to curse-gaming.com (once the post-patch updating frenzy has subsided) and search for Persistence of Chattiness. (Or do the same search in Cosmos' own forums, where I originally hashed this out with some help. Alex apparently overlooked it.)
Legorol
10-11-2005, 09:57 PM
You can't sticky individual Channels. You can make Channels in general stick though, with this:
/script ChatTypeInfo["CHANNEL"].sticky=true;
(Note the difference from Alex's post, you shouldn't have a number after CHANNEL)
This will make it so that if you type /1, it will be stickied to channel 1, if you type /3, it will be stickied to channel 3 etc.
hexC0DE
11-14-2005, 06:14 AM
tried that. still doesn't work. oh well. thanks anyway.
morbid_o
11-14-2005, 01:25 PM
I like to sticky my /y for casual conversation
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